Latest thoughts, news, and occasional rants on video games

net Magazine issue 286 – Exchange part one

Monday October 17, 2016

net Magazine

For the November issue of net Magazine I was invited to contribute to the Exchange section, where each month four selected experts answer readers’ questions. As only three questions make it into the magazine I asked whether I’d be able to publish the answers that didn’t make the cut or were too long. This post… Read more

Pokémon Privilege

Wednesday September 14, 2016

Earlier this year I was in London, discussing Pokémon Go with a colleague. The game wasn’t officially out in the UK but had already flooded our social media channels, and I was adamant that I wasn’t going to get involved. It wasn’t a good idea. I have certain compulsive tendencies around collecting within games, and after I’d… Read more

Monthly round-up: August 2016

Monday September 5, 2016

Manor work

Hello September! Your days are beginning to shorten, but there’s still a lot going on. In recent years this time has usually been a full-on mix of preparing conference talks and attending different events, but after a very busy conference season at the start of this year I wanted to focus my efforts elsewhere this… Read more

Monthly round-up: July 2016

Monday August 1, 2016

Manor wallpaper

This has been a brilliant month, work-wise. I’ve really enjoyed my work, and I think that that’s down to the combination of the subject matter, the type of work itself (mostly investigation and problem solving), and the people. Part of why I want to keep this round-up going is to remind myself of the bits… Read more

Before Discovery

Monday July 18, 2016

I’m a huge fan of collaborative Discovery phases being a vital first part of project processes in whatever form is most appropriate, but whilst many see this as the first step on the road ahead, very often there’s an important predecessor – feasibility sense-checking whatever will be on your radar. This year I was involved… Read more

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